Zombie lord

zombie lord human

NE Medium undead

Init +3; Senses darkvision 60 ft.; Perception +10
DEFENSE

AC 16, touch 16, flat-footed 14 (+3 Dex, +1 dodge, +2 natural)
hp 30 (5 HD; 2d8+3d8+8)
Fort +3, Ref +6, Will +8; +2 vs. enchantment +2 vs. enchantment

Defensive Abilites channel resistance +4, evasion; DR 5/slashing; Immune undead traits
OFFENSE

Speed 30 ft.
Melee unarmed strike +6 (1d6+3) Or 2 unarmed strikes +6/+1 (1d6+3)
STATISTICS

Str 17, Dex 16, Con -, Int 12, Wis 15, Cha 10

Base Atk +3; CMB +7; CMD 22

Feats Combat Reflexes, Deflect Arrows, Dodge, Improved Unarmed Strike, Nimble Moves, Power Attack

Skills Acrobatics +11, Climb +11, Intimidate +6, Knowledge (religion) +6, Perception +10, Sense Motive +8, Stealth +11

Languages Abyssal, Common

Special: A zombie lord is a ancient undead it is not mindless and can be given orders and commands as a normal summon can

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