Undead Appearance

A player appears as an undead creature, and mimics some of an undead creature’s abilities and weaknesses. Negative energy heals the player, and positive energy (including a cleric’s channel energy ability) harms it. Spells and effects that target undead or have specific effects against undead (such as Command Undead, hold (halt?) undead, and searing light) affect the player as if it were undead. The player gains a +2 bonus on saves against disease, exhaustion, fatigue, paralysis, poison, sleep effects, and stunning. At 7th level, this bonus to +4 At 12th level, this protection increases to immunity against these attacks

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