Turtle Snapping

N Tiny animal
Init –1; Senses low-light vision, scent; Perception +5

AC 12, touch 11, flat-footed 12 (–1 Dex, +1 natural, +2 size)
hp 5 (1d8+1)
Fort +3, Ref +1, Will +1


Speed 10 ft., swim 20 ft.
Melee bite +1 (1d3–3)
Space 2-1/2 ft.; Reach 0 ft.


Str 4, Dex 8, Con 13, Int 1, Wis 13, Cha 6
Base Atk +0; CMB –3; CMD 4 (8 vs. trip)
Feats Weapon Finesse
Skills Perception +5, Swim +5
SQ hold breath, shell



The master of a snapping turtle familiar gains a +2 bonus on Fortitude saves.
Shell (Ex)

As a move action, a snapping turtle can pull its extremities and head into its shell. It cannot move or attack as long as it remains in this state, but its armor bonus from natural armor increases by +4 as long as it does.

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