Triceratops Dinosaur
triceratops_zpsdaeb5b39.jpg

Triceratops CR 8
N Huge animal
Init –1; Senses low-light vision, scent; Perception +21

DEFENSE

AC 21, touch 7, flat-footed 21 (–1 Dex, +14 natural, –2 size)
hp 119 [147] (14d8+56[58])
Fort +15[17], Ref +8, Will +5
SR 13
Celestial - Resist Acid, Cold, and Electricity 10 Damage reduction 10/evil
Fiendish - Resist Cold and Fire 10 Damage reduction 10/good

OFFENSE

Speed 30 ft.
Melee gore +17[19] (2d10+12) [2d10+14]
Space 15 ft.; Reach 15 ft.
Special Attacks powerful charge (gore, 4d10+16 [4d10+18]), trample (1d8+12 [1d8+14], DC 25)

STATISTICS

Str 26[30], Dex 9, Con 19 [23], Int 2, Wis 12, Cha 7
Base Atk +10; CMB +20 [22]; CMD 29 [31] (33 [35] vs. trip)
Feats Great Fortitude, Improved Bull Rush, Improved Critical, Power Attack, Run, Skill Focus (Perception), Weapon Focus (gore)
Skills Perception +24

SPECIAL ABILITIES

Smite evil/good
1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).

Augment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.

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