Sword Cane
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This slender light blade lies within a wooden container that serves as both its scabbard and hiding place.

Benefit: You can draw the blade from the cane as a swift action (or a free action if you have the Quick Draw feat). An observer must make a DC 20 Perception check to realize an undrawn sword cane is a weapon rather than a walking stick; the DC decreases to 10 if the observer is able to handle the weapon.

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Short Sword Material Enhancements

Material Cost Hardness Hit Points Special
Steel $310 10 2 -
Adamantine $3,010 20 2 Bypass hardness less than 20
Iron, Cold $320 10 2 Magical enchantments cost an additional 2,000 gp.
Mithral $1,010 15 2 1/2 weight
Silver, Alchemical 330 8 2 −1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* $+72,000 +12 +60
+7* $+98,000 +14 +70
+8* $+128,000 +16 +80
+9* $+162,000 +18 +90
+10* $+200,000 +20 +100

Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

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