School abjuration
Level druid 5, sorcerer/wizard 4; Domain earth 6, strength 6; Bloodline abyssal 4
Casting Time: 1 standard action
Components: V, S, M (granite and diamond dust worth 250 gp)
Range: touch
Target: creature touched
Duration: 10 min./level or until discharged
Saving Throw: Will negates (harmless); Spell Resistance yes (harmless)

The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. It ignores the first 10 points of damage each time it takes damage from a weapon, though an adamantine weapon bypasses the reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 150 points), it is discharged.

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