Standard Weapons
Unarmed attacks Cost Dmg Critical Range Weight Type Special
Gauntlet 2gp 1d3 x2 - 1 lb. Blunt -
Unarmed Strike - 1d3 x2 - - Blunt -
Light Weapons Cost Dmg Critical Range Weight Type Special
Brass Knuckles 2gp 1d4 ×2 - 1 lb. Blunt -
Cestus 8gp 1d4 19-20/×2 - 1 lb. Blunt or piercing -
Dagger 2gp 1d4 19-20/×2 10ft. 1 lb. Slashing or piercing -
Dagger, Punching 4gp 1d4 3x - 1 lb. piercing -
Gauntlet, Spiked 5gp 1d4 2x - 1 lb. piercing -
Kunai 2gp 1d4 ×2 10ft. 2 lbs. Blunt or piercing See Text
Mace, Light 5gp 1d6 2x - 4 lbs. Blunt -
Sickle 6gp 1d6 2x - 2 lbs. Slashing Trip
Wooden Stake 1 gp 1d4 2x 1 lb.
One handed Weapons Cost Dmg Critical Range Weight Type Special
Club - 1d6 ×2 10ft. 3 lbs. Blunt -
Mace, Heavy 12gp 1d8 x2 - 8 lbs. Blunt -
Morningstar 8gp 1d8 ×2 - 6 lbs. Blunt and piercing -
Short Spear 1gp 1d6 ×2 20ft. 3 lbs. piercing -
Two-handed Weapons Cost Dmg Critical Range Weight Type Special
Bayonet 5gp 1d6 ×2 - 1 lbs. Piercing -
Longspear 10gp 1d8 ×3 - 9 lbs. Piercing Brace, Reach
Quarterstaff 10gp 1d6/1d6 x2 - 4 lbs. Blunt Double
Spear 2gp 1d8 ×3 20 ft. 6 lbs. piercing Brace
Spear, Boar 5gp 1d8 ×2 - 8 lbs. piercing Brace See text
Ranged Weapons Cost Dmg Critical Range Weight Type Special
Crossbow, Heavy 50gp 1d10 19–20/×2 120 ft. 8 lbs. P
Crossbow, Light 35gp 1d8 19–20/×2 80 ft. 4 lbs. P
Dart 1gp 1d4 ×2 20 ft. 1/2 lb. P
Javelin 1gp 1d6 ×2 30 ft. 2 lbs. P
Sling 1d4 ×2 50 ft. B
Ammunition Cost Dmg Critical Range Weight Type Special
Bolt(s), Crossbow (1) 1gp .1 lb.
Bullet(s), Sling (1) 1gp .5 lbs.
Dart(s), Blowgun (1) 5gp .1 lb.
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