Light Spiked Shield
Driftwood_Spiked_Shield.png

Description: You can bash with a spiked shield instead of using it for defense.

Shield Bash Attacks

You can bash an opponent with a shield, using it as an off-hand weapon. Used this way, a shield is a martial bludgeoning weapon.

For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon and treat a light shield as a light weapon.

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Light Spiked Shield Material Enhancements

Material Cost Hardness Hit Points Special
Steel $159 10 10 -
Adamantine $2,009 20 13 Bypass hardness less than 20
Iron, Cold $168 10 10 Magical enchantments cost an additional 2,000 gp.
Mithral $1,009 15 10 1/2 weight
Silver, Alchemical 179 8 3 −1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* $+72,000 +12 +60
+7* $+98,000 +14 +70
+8* $+128,000 +16 +80
+9* $+162,000 +18 +90
+10* $+200,000 +20 +100
Armor and Shield Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+1,000 +2 +10
+2 $+4,000 +4 +20
+3 $+9,000 +6 +30
+4 $+16,000 +8 +40
+5 $+25,000 +10 +50
+6* $+36,000 +12 +60
+7* $+49,000 +14 +70
+8* $+64,000 +16 +80
+9* $+81,000 +18 +90
+10* $+100,000 +20 +100

Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License