Spear
spear_02.jpg

A spear is 5 feet in length and can be thrown.

Range increment

Range increment is how far this weapon can be fired at the penalty shown is to hit without far shot feat and with far shot feat

Range Without far shot feat with far shot feat
20 ft. 0 0
40 ft. -2 -1
60 ft. -4 -2
80 ft. -6 -3
100 ft. -8 -4

Weapon Feature(s): Brace

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Spear Material Enhancements

Material Cost Hardness Hit Points Special
Steel $302 5 10 -
Adamantine $3,002 5 13 Bypass hardness less than 20
Iron, Cold $304 5 10 Magical enchantments cost an additional 2,000 gp.
Silver, Alchemical $482 5 10 −1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* +72,000 +12 +60
+7* +98,000 +14 +70
+8* +128,000 +16 +80
+9* +162,000 +18 +90
+10* +200,000 +20 +100

1 For ammunition, this price is for 50 arrows, bolts, bullets, or firearm ammunition.

A weapon can't have an enhancement bonus higher than +5. Use these lines to determine price when special ability are added in.

Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License