Scythe
War%20Scythe%202.jpg

A scythe constructed for fighting (as opposed to a standard harvesting scythe) has had its blade transformed so that it extends upright from the staff, and is used much like a halberd.

Weapon Feature(s): Trip

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Scythe Material Enhancements

Material Cost Hardness Hit Points Special
Steel and wood $318 5 10 -
Adamantine $3,018 5 13 Bypass hardness less than 20
Iron, Cold $336 5 10 Magical enchantments cost an additional 2,000 gp.
Silver, Alchemical $498 5 10 −1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* +72,000 +12 +60
+7* +98,000 +14 +70
+8* +128,000 +16 +80
+9* +162,000 +18 +90
+10* +200,000 +20 +100

1 For ammunition, this price is for 50 arrows, bolts, bullets, or firearm ammunition.

A weapon can't have an enhancement bonus higher than +5. Use these lines to determine price when special ability are added in.

Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

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