Scholar
scholar.jpg

The scholar believes that the solution to any problem can be studied. The scholar bristles at the term “dabbler,” as the scholar is nothing if not serious. Nonetheless, the scholar's breadth of knowledge is just as impressive as its depth. Rarely at a loss for a theory, anecdote, or words of counsel, the scholar is a constant inspiration and occasional frustration to her companions. While ordinary sages and experts remain in their libraries and workshops, the adventuring scholar is a questing soul, as daring, resolute, and curious as any knight, wizard, or treasure-hunter. The scholar is a learner of the world as much as a student of words, and never hesitates to borrow a few tricks learned from her companions and foes. While a scholar is an expert at locating and retrieving wealth, magic, and information, the scholar's greatest treasure is experience.

Role: The scholar is an explorer and sage, identifying dangerous hazards and neutralizing them through knowledge. Her logic, learning, and perceptions aid and protect her party members. While not much of a straight-up combatant, a scholar can bring to bear a number of impressive tactics in a tight spot. Additionally, with the right preparation, the scholar is capable of substituting for a number of different roles, whether sniper, spell-caster, or negotiator.

Alignment: Any

Hit Die: 8 hit points per level

Note: Scholar Cannot Multi-Class

The scholar’s class skills are Appraise (Int), Bluff, Craft (Int), Diplomacy (Cha), Disable Device (Dex), Heal (Wis), Knowledge (all) (Int), Linguistics (Int), Perception (Wis), Perform (all) (Cha), Profession (Wis), Sense Motive (Wis), Spellcraft (Int), Survival (Wis), and Use Magic Device (Cha).

Skill Ranks Per Level: 6 + Int modifier.

Level Base Attack Bonus Maximum hits Fort Save Ref Save Will Save Special
1 +0 1 +0 +2 +2 Lore, bonus languages
2 +1 1 +0 +3 +3 Evasion
3 +2 1 +1 +3 +3 Scholar Secret, Trap Sense +1
4 +3 1 +1 +4 +4 Decipher Script
5 +3 1 +1 +4 +4 Scholar Secret
6 +4 1 +2 +5 +5 Trap Sense +2
7 +5 1 +2 +5 +5 Scholar Secret
8 +6 2 +2 +6 +6 Tough Minded
9 +6 2 +3 +6 +6 Scholar Secret ,Trap Sense +3
10 +7 2 +3 +7 +7 Lore Master
11 +8 2 +3 +7 +7 Scholar Secret
12 +9 2 +4 +8 +8 Trap Sense +4
13 +9 2 +4 +8 +8 Scholar Secret
14 +10 2 +4 +9 +9 Erudition
15 +11 3 +5 +9 +9 Scholar Secret Trap Sense +5
16 +12 3 +5 +10 +10 Lore Master 2/day
17 +12 3 +5 +10 +10 Scholar Secret
18 +13 3 +6 +11 +11 Trap Sense +6
19 +14 3 +6 +11 +11 Scholar Secret True Lore
20 +15 3 +6 +12 +12 Sagacity
21 +15 3 +7 +12 +12 Trap Sense +7
22 +16 4 +7 +13 +13 Lore Master 3/day
23 +17 4 +7 +13 +13 Scholar Secret
24 +18 4 +8 +14 +14 Trap Sense +8
25 +18 4 +8 +14 +14 Lore Master 4/day
26 +19 4 +8 +15 +15
27 +20 4 +9 +15 +15 Trap Sense +9
28 +21 4 +9 +16 +16
29 +21 4 +9 +16 +16 Scholar Secret
30 +22 4 +10 +17 +17 Trap Sense +10

Weapon and Armor Proficiency

Weapon and Armor Proficiency: Scholars are are proficient with simple weapons, plus the hand crossbow, rapier, sap,short bow, short sword, and sword cane. They are proficient in light armors, but not shields.

Lore

A scholar adds half her class level (minimum +1) to all Knowledge .skill checks and may make all Knowledge skill checks untrained.

Bonus Languages

A scholar may choose any non-secret languages as bonus languages.

Evasion

At 2nd level and higher, a scholar can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the scholar is wearing light armor or no armor. A helpless scholar does not gain the benefits of evasion.

Scholar Secret

Starting at 3rd level, and every 2 levels thereafter, the scholar may select one of the following secrets. Unless otherwise stated, each secret may be selected only once.
Scholar Secrets List

Trap Sense (Ex)

At 3rd level, a scholar gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus against attacks made by traps. These bonuses increase by +1 every three scholar levels.

Decipher Script (Ex)

At 4th level, the scholar gains +2 on Linguistics checks to decipher writing.

Tough-Minded (Ex)

At 8th level the scholar heals one point of Intelligence, Wisdom, and Charisma damage every 24 hours.

Lore Master (Ex)

At 10 th level, the scholar becomes a master of lore and can take 10 on any Knowledge check that she has ranks in. A scholar can choose not to take 10 and can instead roll normally. In addition, once per day, the scholar can take 20 on any Knowledge check as a standard action. She can use this ability one additional time per day for every six levels she possesses beyond 10th.

Erudition (Ex)

At 14th level, a Scholar's secrecy, obscurity, and mental conditioning reach superhuman levels. He becomes immune to any divination spell, spell-like ability, or effect that allows a saving throw (though he can still allow a divination effect to affect him if he wishes). Even divination effects that do not allow a saving throw have difficulty piercing a Scholar's barriers, as a Scholar can now choose to think in any language he speaks. Unless the opponent reading a Scholar's thoughts speaks all of the Scholar's languages, attempts at thought reading automatically fail.

True Lore

At 19th level, a scholar's knowledge becomes vast indeed. Once per day, a scholar can use her knowledge to gain the effects of the Analyze Dweomer spell. This ability has a casting time of 1 minute.

Sagacity

At 20th level, the scholar's powerful mind leads her to enlightenment. She becomes immune to to compulsion spells and spell-like abilities.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License