Rivers Domain

Granted Powers: You can manipulate water and mist and ice, conjure creatures of water, and resist cold.

Current Flow (Su) As a free action, you can increase either your land or swim speed by 10 feet. While swimming, you gain a bonus on Swim checks equal to your 1/2 your cleric level (minimum 1). These effects last for a number of rounds equal to your Wisdom modifier (minimum 1). You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Cold Resistance (Ex): At 6th level, you gain resist cold 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to cold.

Domain Spells: 1st—hydraulic push, 2nd—slipstream, 3rd—water breathing, 4th—control water, 5th—elemental body II (water only) , 6th—cone of cold, 7th—elemental body IV (water only) , 8th—horrid wilting, 9th—Summon Monster VIII (Water Only)

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