Nobility Domain

Granted Powers: You are a great leader, an inspiration to all who follow the teachings of your faith.

Inspiring Word (Sp): As a standard action, you can speak an inspiring word to a creature within 30 feet. That creature receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this power a number of times per day equal to 3 + your Wisdom modifier.

Inspiring command (Ex): At 8th level, you can speak too a ally and bring down any fear effect they may have by one step, you can use this power a number of times per day equal to 3 plus your wisdom modifier

Domain Spells: 1st—divine favor, 2nd—enthrall, 3rd—magic vestment, 4th—Soothe Construct, 5th—greater command, 6th—Joyful rapture, 7th—Heroism, Greater, 8th—Protection from Spells 9th— storm of vengeance

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