Lucerne Hammer
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This polearm has both a pronged hammer head for crushing blows and a spiked head for piercing and peeling armor; most attacks are made with the hammer. The long haft allows the wielder to put amazing force behind the head of this weapon.

Benefit: You gain a +2 bonus to your CMB to sunder medium or heavy armor with a lucerne hammer.

Weapon Feature(s): brace, reach

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Greataxe Enhancements

Material Cost Hardness Hit Points Special
Steel $320 5 10 -
Adamantine $3,020 5 13 Bypass hardness less than 20
Iron, Cold $340 5 10 Magical enchancements cost an additional $2000
Mithral $6,020 5 10 1/2 weight
Silver, Alchemical $500 8 10 -1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* $+72,000 +12 +60
+7* $+98,000 +14 +70
+8* $+128,000 +16 +80
+9* $+162,000 +18 +90
+10* $+200,000 +20 +100

Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

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