Giant Phantom Armor

NE Large undead
Init +4; Senses darkvision 60 ft.; Perception +7

AC 18, touch 9, flat-footed 18 (+9 armor, –1 size)
hp 37 (5d8+15)
Fort +3, Ref +1, Will +4
Defensive Abilities channel resistance +4; Immune undead traits

Speed 20 ft.
Melee heavy flail +7 (2d6+7/19–20)
Space 10 ft.; Reach 10 ft.

Str 20, Dex 11, Con —, Int 7, Wis 11, Cha 15
Base Atk +3; CMB +9; CMD 19
Feats Improved Initiative, Power Attack, Toughness
Skills Perception +7, Stealth +3
Languages Common (cannot speak)
SQ freeze

Freeze (Ex)

A giant phantom armor can hold itself so still it appears to be a normal suit of armor. A giant phantom armor that uses freeze can take 20 on its Stealth check to hide in plain sight, disguised as normal armor.

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