Spiked Gauntlet
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Benefit: An attack with a spiked gauntlet is considered an armed attack. Your opponent cannot use a disarm action to disarm you of spiked gauntlets.

Note: The cost and weight given are for a single gauntlet.

Weapon Feature(s): Cannot be disarmed

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Spiked Gauntlet Material Enhancements

Material Cost Hardness Hit Points Special
Steel $305 10 * -
Adamantine $3,002 20 * -
Iron, Cold 304 10 * Magical enchantments cost an additional 2,000 gp
Mithral 502 15 * 1/2 weight
Silver, Alchemical 322 8 * −1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* $+72,000 +12 +60
+7* $+98,000 +14 +70
+8* $+128,000 +16 +80
+9* $+162,000 +18 +90
+10* $+200,000 +20 +100

Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

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