CE Large humanoid (giant)

Init +3; Senses low-light vision; Perception +12


AC 18, touch 8, flat-footed 18; (+2 armor, –1 Dex, +8 natural, –1 size)
hp 65 (10d8+20)
Fort +9, Ref +2, Will +5


Speed 40 ft.
Melee 2 flails +12/+7 (2d6+6)
Ranged 2 javelins +5 (1d8+6)
Space 10 ft.; Reach 10 ft.
Special Attacks superior two-weapon fighting


Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11
Base Atk +7; CMB +14; CMD 23
Feats Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack
Skills Handle Animal +8, Perception +12; Racial Modifiers +4 on Perception
Languages pidgin of Giant, Goblin, and Orc

This lumbering, filthy, two-headed giant wears tattered remnants of leather armor and clutches a large flail in each fist.


Superior Two-Weapon Fighting (Ex)
An ettin fights with a flail or javelin in each hand. Because each of its two heads controls an arm, the ettin does not take a penalty on attack or damage rolls for attacking with two weapons.

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