Dwarven Urgrosh

DwarvenUrgrosh_zps9de63865.jpg

Description: A dwarven urgrosh is a double weapon—an axe head and a spear point on opposite ends of a long haft. The urgrosh's axe head is a slashing weapon that deals 1d8 points of damage. Its spear head is a piercing weapon that deals 1d6 points of damage. You can use either head as the primary weapon. The other becomes the off-hand weapon. If you use an urgrosh against a charging character, the spear head is the part of the weapon that deals damage.

Racial Affinity: Dwarves treat dwarven urgroshes as martial weapons.

Weapon Feature(s): Brace, Double

Enhancements

These are the prices for this item when made with specific materials or enhancements.
Dwarven Urgrosh Material Enhancements

Material Cost Hardness Hit Points Special
Steel $650 5 10 -
Adamantine $6,050 5 13 Bypass hardness less than 20
Iron, Cold $700 5 10 Magical enchantments cost an additional 2,000 gp.
Mithral $6,050 5 10 1/2 weight
Silver, Alchemical $830 5 10 −1 damage

1: The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.

Weapon Enhancements
Bonus Value Additional Cost Hardness Increase Additional HP
+1 $+2,000 +2 +10
+2 $+8,000 +4 +20
+3 $+18,000 +6 +30
+4 $+32,000 +8 +40
+5 $+50,000 +10 +50
+6* $+72,000 +12 +60
+7* $+98,000 +14 +70
+8* $+128,000 +16 +80
+9* $+162,000 +18 +90
+10* $+200,000 +20 +100

Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.

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