Druid Spells
Spell Name School Comp. Description
Antagonize Wound Necromancy Touch deals 1 point of damage each round to an injured creature.
Detect Magic Divination Detects all spells and magic items within 60 ft.
Detect Poison Divination Detects poison in one creature or small object.
Dim Evocation Dims light sources within 100 feet of object touched.
Flare Evocation Dazzles one creature (–1 penalty on attack rolls).
Guidance Divination +1 on one attack roll, saving throw, or skill check.
Know Direction Divination You discern north.
Light Evocation Object shines like a torch.
Purify Food and Drink Transmutation Purifies 1 cu. ft./level of food or water.
Read Magic Divination Read scrolls and spellbooks.
Resistance Abjuration Subject gains +1 bonus on saving throws.
Spark Abjuration Ignites flammable objects.
Stabilize Conjuration Cause a dying creature to stabilize.
Virtue Transmutation Subject gains 1 temporary hp.
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