Description: Destroyers are heavy, iron-clad warships that can quickly carry a half-dozen heavy cannon to any point on a coastline and bombard a target into submission.

Operation: Vehicle Proficiency (water vehicles) to pilot and DC 30 Use Technological Device checks to operate. Starting a destroyer’s Steam boiler and getting the ship moving takes 10 minutes.

Fuel: A destroyer consumes 5 vials of phlogiston every hour.

AC: 15
Hardness: 15
Hitpoints: 320 hp
Size: Colossal
Speed: Speed 20 mph (165 ft.) (poor)
Cargo: 4,400 lb.
Weight: 22,000 lbs
Malfunction rating: 1
Craft DC: 48
Crew: 7 (1 pilot 6 gunners)

Operation: Firing a destroyer’s cannon is a full-round action that provokes attacks of opportunity. It takes 2\ full-round actions to reload. The cannon deals 4d6 points of bludgeoning damage and has a range increment of 100 feet.

Ammunition: The cannon fires cannonballs (25 gp each).

Fuel: Each shot consumes 4 ounces of gunpowder.

HR: 5
hp: 20
Size: Medium
weapon category: exotic(firearm), ranged);
Weight: 60 lb.
MR: 2
TS: 6
Craft DC: 26
Price: 745

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