Defending Bone

Level: 2
Components: V, S, F (a Medium creature’s skull or femur), DF
Casting Time: 1 standard action
Range: medium (100 ft. + 10 ft./level)
Target: You
Duration: 1 hour/level or until discharged
Saving Throw none; Spell Resistance no

You animate a bone with necromantic energy, giving it the power to float near your body and interpose itself against physical attacks. This gives you damage reduction 5/bludgeoning.

Once the bone has prevented a total of 5 points of damage per caster level (maximum 50 points), it is destroyed and the spell is discharged. This spell has no effect if you have damage reduction from another source.

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