Beast Shape III

This spell functions as Beast Shape II, except that it also allows you to assume the form of a Diminutive or Huge creature of the animal type. This spell also allows you to take on the form of a Small or Medium creature of the magical beast type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, swim 90 feet, blindsense 30 feet, darkvision 60 feet, low-light vision, constrict, ferocity, grab, jet, poison, pounce, rake, trample, trip, and web.

Diminutive animal: If the form you take is that of a Diminutive animal, you gain a +6 size bonus to your Dexterity, a –4 penalty to your Strength, and a +1 natural armor bonus.

Huge animal: If the form you take is that of a Huge animal, you gain a +6 size bonus to your Strength, a –4 penalty to your Dexterity, and a +6 natural armor bonus.

Small magical beast: If the form you take is that of a Small magical beast, you gain a +4 size bonus to your Dexterity, and a +2 natural armor bonus.

Medium magical beast: If the form you take is that of a Medium magical beast, you gain a +4 size bonus to your Strength, and a +4 natural armor bonus

Note: No flying creatures
Note: can't cast spells in animal form

Table: Natural Attacks by Size

Natural Attack Base Damage by Size* Damage Type Attack type
- Fine Dim. Tiny Small Medium Large Huge Garg. Col. -
Bite 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 4d6 B, P, and S Primary
Claw - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 B and S Primary
Gore 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 4d6 P Primary
Hoof, Tentacle, Wing - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 B Secondary
Pincers, Tail Slap 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 4d6 B Secondary
Slam - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 B Primary
Sting - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 P Primary
Talons - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 S Primary
Other - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 B, P, or S Secondary
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